Archive - Feb 21, 2005

Comixpedia Weekly Webcomic Jam Update


Be sure to drop by and see the latest installment of the weekly Comixpedia webcomic jam. Reva gives us the latest installment of the Comixpedia Webcomic Jam, which will come to a thundering two-way ending ending next week!

How can I justify spending so much time on this?


I really care about my webcomic, but it's really hard to get readers. I'm doing it as a "long haul" kind of thing, a la Dave Sim, except that he had a plan to make MONEY off of it, and I don't. I want to submit this to more experienced web cartoonists, or anybody who feels like they could or would (or wouldn't) be one, and ask, What makes you do this? Is there a plan? Are we all doomed to be starving artists, or people with lame day jobs who do this as a hobby?

I promised myself that I was going to do one comic book for each book of the Bible, and I plan to. I love the creative freedom, and I like putting my ideas in artistic form, and it's always good to have a project, but...

It just seems like there's so much thoughtless crap out there, and the MOST online cartoonists seem to hope for is to EVENTUALLY get to the "Sluggy Freelance" point where they sell so many T-shirts and overpriced books, and beg for money SO OFTEN, and become SO FORMULAIC that the cartoonist can sort of make a meager living by doing it.

Is there something I don't know? Are we working on some awesome, high-tech way to get paid for our work? Do e-mails from obsessed fans really make it all worth it? Do we do it because we have to?

Does ANYONE ELSE feel this way? Ever?

Cashiavellis
chuckcomics.com

Dutch Webcomic Foundation Created


The Comic Base blog has reported the creation of The Clickburg Foundation. The aim of the foundation is to promote webcomics in the Netherlands, including running the Clickburg webcomic convention.

Kathryn Lancashire Writes About Webcomics


Kathryn Lancashire writes about webcomics in words and comics.
Every morning I wake up and go through my morning routine: I shower, I brush my teeth, I dress and finally I have my breakfast and pick up not the morning paper, but my computer mouse. I go to my bookmarks and I scroll down through a lengthy list of online comics, to get my daily or tri-weekly fix from each one. Some revolve around video games, some are elaborate action and adventure epics, some are just amusing strip comics based on a loose plot or political commentary. I scoff at the comics section in the newspaper. Why should I read your small selection when I can choose from a selection of subjects and stories you can only dream of. Move over Family Circus my comics say the "F-Word" and I like it. The new era of comics has arrived and is in full force.

A-List Bloggers Burn Out and Quit - Diary Webcomics To Follow?


This story about Justin Hall who quit blogging his life after roughly 11 years of spilling his guts online struck a chord with me. Investing large amounts of one's personal life into art can be an exhausting process. For all of those journal comics that maintain a daily or near-daily output the parallels to personal blogging are obvious and I imagine, burnout is a real possibility.

Madden About You: An Interview with Matt Madden


Matt Madden has been exploring the limits and variations of the comics medium for years now, shown perhaps best in his Exercises in Style.

Pirate Queen Marianne, reviewed by Sahsha Andrade

By: Sahsha Andrade
Department: Reviews
Issue: February 2005 Issue

Pirate Queen Marianne by Katie Henderson-Grady and Stephen Henderson-Grady

Pirate Queen Marianne, written by Katie Henderson-Grady and draw by Stephen Henderson-Grady, is unabashed, dyed-in-the-wool pulp. Katie and Steven Henderson-Grady have created a mixture of science fiction and dime store detective novels similar to Buck Rodgers, Doc Savage, The Shadow and Flash Gordon. Unlike older pulp stories, the main protagonist is female.

King of an Infinite Canvas: An Interview with Demian 5


Department: Interviews

Demian5's wordless When I Was King drew rave reviews from many critics, including Scott McCloud. Now he has numerous new projects on his website despite taking civil duties in lieu of military service, in addition to his graphic designer job.

The Essence of... Infinite Canvas

By: Ping Teo
Department: Essence Of
Issue: February 2005 Issue

In this month's Essence Of..., Ping Teo follows the trails, wherever they lead.

Click here to read this month's installment.

A product of the webcomics generation, Ping Teo makes, blogs, discusses, supports and mocks (bad) webcomics.

Interactive Comics? by Neil Cohn

By: Neil Cohn
Department: Features
Issue: February 2005 Issue

Sometimes, when people hear my proposal that the "comics medium" is literally a visual language (VL), I receive a response of disbelief stating something like, "What, do you expect people to carry around little pads of paper so they can 'talk' in comic form?" Statements like this bring up an important aspect of language that is essential to address in visual language studies: the social and interactive role of language. Throughout this article, I will address how the role of social interactivity with regard to comics contributes to a further understanding of visual language.