Interactivity

CaveMonster's picture

I've recently been in a few discussions about webcomic interactivity.

The big question that keeps coming up, is "Where is it?" Argon Zark, Bonedancer, and e-sheep had some, to the extent that the user could trigger when a thing (transition etc.) happens. But what else? I know this is out there. Point the way!

rabbitmilieu's picture

Links to bunches of interactive comics

17 interactive comics listed here:
onlinecomics.net interactive category

Of course, it also features 17 differing opinions on what interactive really means. Some of those are pretty good.

michaeljweiss's picture

The new Sam and Max comic by

The new Sam and Max comic by Steve Purcell available through telltale games ( http://www.telltalegames.com/comics/samnmax )is interactive. It definitely adds to the experience as the comic is rendered as paintings, so getting to see the whole frame minus text boxes is a welcome change.

reva's picture

I enjoy the irony of the

I enjoy the irony of the first reply being toward's Cavemonster's own comic :)

Also, my relatively new project, Synchronism, has interactive elements as well (though I suppose "alternate navigation" may be more a more appropriate description)

-reva-
http://www.thinksynch.com

-reva-
http://www.thinksynch.com

NeilCohn's picture

The mad-genius of Shiga

While it wasn't designed as a webcomic originally, Jason Shiga's "Meanwhile" is a very cool interactive comic that's one of the most complex stories formally I've ever seen.

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Studying the Visual Language of "Comics" - www.emaki.net

------- Studying the Visual Language of "Comics" - http://www.emaki.net

xerexes's picture

Re: The mad-genius of Shiga

NeilCohn wrote:
While it wasn't designed as a webcomic originally, Jason Shiga's "Meanwhile" is a very cool interactive comic that's one of the most complex stories formally I've ever seen.

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Studying the Visual Language of "Comics" - www.emaki.net

Neil your link to Shiga's meanwhile doesn't work. 

n/a
NeilCohn's picture

One more time...

Hmm.... let's try this again: Shiga's Meanwhile

---------------------
Studying the Visual Language of "Comics" - www.emaki.net

------- Studying the Visual Language of "Comics" - http://www.emaki.net

Ghastly's picture

Somewhat interactive.

Apophenia 357 has an interactive element to it in the form of Apophenia Stories.

timtylor's picture

Only one I can think of

Only one I can think of offhand is the Witch House story at Rocket Builder. The interactive effects are in the last panel of each episode.